Fix missing BNet-Function for Burning Crusade Classic
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parent
19b83d1b2b
commit
1d2b189e2e
22
core.lua
22
core.lua
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@ -24,13 +24,31 @@ local function count(v)
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end
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return c
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end
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local function getBNFI(friendIndex)
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if(C_BattleNet and C_BattleNet.GetFriendAccountInfo) then
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return C_BattleNet.GetFriendAccountInfo(friendIndex)
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else
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local bnetIDAccount, accountName, battleTag, isBattleTagPresence, characterName, bnetIDGameAccount, client, isOnline, lastOnline, isAFK, isDND, messageText, noteText, isRIDFriend, messageTime, canSoR, isReferAFriend, canSummonFriend = BNGetFriendInfo(friendIndex)
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if(characterName) then
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local charName, charRealm = strsplit('-', characterName, 2)
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return {
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['gameAccountInfo'] = {
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['clientProgram'] = client,
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['realmName'] = charRealm,
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['characterName'] = charName,
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['isOnline'] = isOnline
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}
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}
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end
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end
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end
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local function checkRoster(self, dummy, event, ...)
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local newroster = {}
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local rostername, online, _
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local dontShow = false
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if(event == "GUILD_ROSTER_UPDATE") then
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for i=1,GetNumGuildMembers() do
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for i = 1, GetNumGuildMembers() do
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rostername, _, _, _, _, _, _, _, online = GetGuildRosterInfo(i)
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if(online and rostername) then
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newroster[rostername]=true
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@ -51,7 +69,7 @@ local function checkRoster(self, dummy, event, ...)
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local _, numOnline = BNGetNumFriends()
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local presenceID, isFriend,client,accid
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for i = 1, numOnline do
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local res = C_BattleNet.GetFriendAccountInfo(i)
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local res = getBNFI(i)
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if(res) then
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local aci = res['gameAccountInfo']
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dontShow = false
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