Remove old void.lua

This commit is contained in:
rilgamon 2021-04-02 18:59:09 +02:00
parent d1494fa2d4
commit c20fd38448
1 changed files with 0 additions and 135 deletions

135
void.lua
View File

@ -1,135 +0,0 @@
local name, addon = ...
local modulname = 'void'
local events = {}
local modul = {
['name'] = modulname
}
local voidOpen
local failCount = 0
local function scanVoid()
if(not voidOpen) then return end
local playerID = addon.getPID()
if(playerID) then
local itemlist = {}
local empty = true
for tab=1,2 do
for slot=1,80 do
local id, icon = GetVoidItemInfo(tab, slot)
if(id) then
id = tonumber(id)
empty = false
itemlist[id] = itemlist[id] or {}
itemlist[id]['count'] = (itemlist[id]['count'] or 0) + 1
addon:getName(id)
addon:setIcon(id, icon)
end
end
end
local count = 0
for k,v in pairs(itemlist) do
count = count + 1
end
if(count==0 and failCount<3) then
C_Timer.After(.2, scanVoid)
failCount = failCount + 1
return
end
failCount = 0
modul['db'][playerID][0] = itemlist
end
end
local function bagLoop(id,res)
local dName = modulname.."Count"
for k,v in pairs(modul['db']) do
local units = addon:getUnits()
if(units[k]) then
local playerID = addon.getPID()
if(playerID and units[k]['faction']==units[playerID]['faction']) then
local unitname = units[k]['name']
for bag,list in pairs(v) do
for a,b in pairs(list) do
if(a == id) then
res[unitname] = res[unitname] or {
[dName] = 0
}
res[unitname][dName] = (res[unitname][dName] or 0) + b['count']
end
end
end
end
end
end
return res
end
function modul.Search(id,res)
local playerID = addon.getPID()
if(playerID) then
modul['db'][playerID] = modul['db'][playerID] or {}
end
return playerID and bagLoop(id,res) or res
end
function modul.Output(input,sum,b)
local desc = modulname..'Count'
if(b[desc] and b[desc]>0) then
input[#input+1] = format("Void %s",b[desc])
sum = sum + b[desc]
end
return input,sum
end
function events:VOID_STORAGE_CLOSE(event,...)
voidOpen = false
end
function events:VOID_STORAGE_OPEN(event,...)
voidOpen = true
scanVoid()
end
function events:VOID_STORAGE_CONTENTS_UPDATE(event,...)
scanVoid()
end
function events:VOID_STORAGE_DEPOSIT_UPDATE(event,...)
scanVoid()
end
function events:ITEM_UNLOCKED(event,...)
scanVoid()
end
function events:VOID_TRANSFER_DONE(event,...)
scanVoid()
end
local function OnEvent(self,event,...)
local playerID = addon.getPID()
if(playerID and type(events[event])=='function') then
modul['db'] = addon:GetNamespace(modul.name)
modul['db'][playerID] = modul['db'][playerID] or {}
events[event](self, event, ...)
end
end
function modul:Delete(id, typ)
self['db'] = addon:GetNamespace(modul.name)
if(typ == self['typ'] and id and id>0) then
self['db'][id] = nil
end
end
function modul:Enable()
if(not addon:IsClassic()) then
self.status = true
local list = {}
for event,func in pairs(events) do
list[#list+1] = event
end
self.frame = addon:RegisterFunc(list,"OnEvent",OnEvent)
else
self.status = false
end
end
function modul:Disable()
self.status = false
for event,func in pairs(events) do
self.frame:UnregisterEvent(event)
end
end
addon['inits'][#addon['inits']+1] = function()
modul.db,modul.status = addon:RegisterModul(modul, modulname)
if(modul.status) then
modul:Enable()
end
end