Compare commits
8 Commits
Author | SHA1 | Date |
---|---|---|
Robin Hüskes | 050f77bc1d | |
Robin Hüskes | 70ef3cfde1 | |
Robin Hüskes | 5a826dada9 | |
Robin Hüskes | d808ff9cd3 | |
Robin Hüskes | b711bb8fc4 | |
Robin Hüskes | ef759c0ed1 | |
Robin Hüskes | 42fdfd738f | |
Robin Hüskes | f42cfe02e2 |
|
@ -1,5 +1,5 @@
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|||
--[[ $Id: CallbackHandler-1.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $ ]]
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local MAJOR, MINOR = "CallbackHandler-1.0", 7
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--[[ $Id: CallbackHandler-1.0.lua 26 2022-12-12 15:09:39Z nevcairiel $ ]]
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local MAJOR, MINOR = "CallbackHandler-1.0", 8
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local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
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if not CallbackHandler then return end -- No upgrade needed
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@ -7,21 +7,16 @@ if not CallbackHandler then return end -- No upgrade needed
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local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
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-- Lua APIs
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local error = error
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local securecallfunction, error = securecallfunction, error
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local setmetatable, rawget = setmetatable, rawget
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local next, select, pairs, type, tostring = next, select, pairs, type, tostring
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local xpcall = xpcall
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local function errorhandler(err)
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return geterrorhandler()(err)
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end
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local function Dispatch(handlers, ...)
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local index, method = next(handlers)
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if not method then return end
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repeat
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xpcall(method, errorhandler, ...)
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securecallfunction(method, ...)
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index, method = next(handlers, index)
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until not method
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end
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|
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@ -9,14 +9,44 @@ local modul = {
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}
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local db
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local desc = format('%sCount', modulname)
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local GetContainerItemInfo = GetContainerItemInfo
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if(C_Container and C_Container.GetContainerItemInfo) then
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GetContainerItemInfo2 = C_Container.GetContainerItemInfo
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else
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GetContainerItemInfo2 = function(bag, slot)
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local icon, itemCount, locked, quality, readable, lootable, itemLink, isFiltered, noValue, itemID, isBound = GetContainerItemInfo(bag, slot)
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if(icon) then
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return {
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['iconFileID'] = icon,
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['stackCount'] = itemCount,
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['isLocked'] = locked,
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['quality'] = quality,
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['isReadable'] = readable,
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['hasLoot'] = lootable,
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['hyperlink'] = itemLink,
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['isFiltered'] = isFiltered,
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['hasNoValue'] = noValue,
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['itemID'] = itemID,
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['isBound'] = isBound
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}
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end
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end
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end
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local function GetContainerNumSlots2(bag, slot)
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if(C_Container and C_Container.GetContainerNumSlots) then
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return C_Container.GetContainerNumSlots(bag, slot)
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end
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return GetContainerNumSlots(bag, slot)
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end
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function child:scanBag(bag)
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local slot = 1
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local itemlist = {}
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local empty = true
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while(slot<=C_Container.GetContainerNumSlots(bag)) do
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while(slot<=GetContainerNumSlots2(bag)) do
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local item = Item:CreateFromBagAndSlot(bag, slot)
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if(item) then
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local itemInfo = C_Container.GetContainerItemInfo(bag, slot)
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local itemInfo = GetContainerItemInfo2(bag, slot)
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local id = item:GetItemID()
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if(itemInfo and id) then
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empty = false
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@ -30,16 +60,25 @@ function child:scanBag(bag)
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end
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return empty and nil or itemlist
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end
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local startbag, endbag
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if(Enum and Enum.BagIndex) then
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startbag = Enum.BagIndex.Backpack
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endbag = Enum.BagIndex.ReagentBag
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else
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startbag = BACKPACK_CONTAINER
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endbag = NUM_BAG_SLOTS
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end
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local function scanAllBags(delayed)
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if(not child:funcSync(scanAllBags, delayed)) then return end
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local playerID = child.getPID()
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if(playerID) then
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local tab = modul['db'][playerID]
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for bag=Enum.BagIndex.Backpack ,Enum.BagIndex.ReagentBag do
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print()
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for bag=startbag ,endbag do
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tab[bag] = child:scanBag(bag) -- loop all bought bags
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end
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for k,v in pairs(modul['db'][playerID]) do
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if(k<Enum.BagIndex.Backpack or k>Enum.BagIndex.ReagentBag) then
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if(k < startbag or k > endbag) then
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tab[k] = nil -- prevent bogus bags
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end
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end
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@ -11,6 +11,20 @@ local db
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local desc = format('%sCount', modulname)
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local desc2 = 'reagentCount'
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local BankIsOpen = false
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local startbag, endbag, bankbag, reagentbankbag = 0, 4, -1, -3
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if(Enum and Enum.BagIndex) then
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startbag = Enum.BagIndex.Backpack
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endbag = Enum.BagIndex.ReagentBag
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bankbag = Enum.BagIndex.Bank
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reagentbankbag = Enum.BagIndex.Reagentbank
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reagentbag = Enum.BagIndex.ReagentBag
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else
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startbag = 6
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endbag = startbag + GetNumBankSlots()
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bankbag = BANK_CONTAINER
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reagentbankbag = -3
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reagentbag = BACKPACK_CONTAINER + NUM_BAG_SLOTS + 1
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end
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function modul.Guess(id)
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local dbcount = modul.Get(id)
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local count = GetItemCount(id,true)
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@ -20,7 +34,7 @@ function modul.Guess(id)
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local dif = dbcount - count
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modul['db'][playerID] = modul['db'][playerID] or {}
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local tab = modul['db'][playerID]
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for bag = Enum.BagIndex.BankBag_1 ,Enum.BagIndex.BankBag_1 + GetNumBankSlots() - 1 do
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for bag = startbag ,endbag - 1 do
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local btab = tab[bag]
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if(btab and btab[id] and btab[id]['count'] > 0) then
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while(dif > 0 and btab[id]['count'] > 0) do
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@ -54,7 +68,7 @@ local function scanAllBankBags(delayed)
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if(playerID) then
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modul['db'][playerID] = modul['db'][playerID] or {}
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local tab = modul['db'][playerID]
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for bag = Enum.BagIndex.BankBag_1 ,Enum.BagIndex.BankBag_1 + GetNumBankSlots() - 1 do
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for bag = startbag ,endbag - 1 do
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tab[bag] = tab[bag] or {}
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if(BankIsOpen) then
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tab[bag] = child:scanBag(bag) -- loop all bought bankbags
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@ -63,17 +77,17 @@ local function scanAllBankBags(delayed)
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end
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end
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if(BankIsOpen) then
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tab[Enum.BagIndex.Bank] = child:scanBag(Enum.BagIndex.Bank) -- Main bankbag
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tab[bankbag] = child:scanBag(bankbag) -- Main bankbag
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else
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guess(tab[Enum.BagIndex.Bank])
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guess(tab[bankbag])
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end
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if(BankIsOpen) then
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tab[Enum.BagIndex.Reagentbank] = child:scanBag(Enum.BagIndex.Reagentbank) -- Main reagentbag
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tab[reagentbankbag] = child:scanBag(reagentbankbag) -- Main reagentbag
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else
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guess(tab[Enum.BagIndex.Reagentbank])
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guess(tab[reagentbankbag])
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end
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for k,v in pairs(modul['db'][playerID]) do
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if(not(k == Enum.BagIndex.Bank) and not(k == Enum.BagIndex.Reagentbank) and not(k > Enum.BagIndex.ReagentBag and k <= GetNumBankSlots() + Enum.BagIndex.ReagentBag)) then
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if(not(k == bankbag) and not(k == reagentbankbag) and not(k > reagentbag and k <= GetNumBankSlots() + reagentbag)) then
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tab[k] = nil -- prevent bogus bankbags
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end
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end
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@ -89,7 +103,7 @@ local function bagLoop(id, res)
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if(playerID and units[k]['faction'] == units[playerID]['faction']) then
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local unitname = units[k]['name']
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for bag, list in pairs(v) do
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dName = (bag == Enum.BagIndex.Reagentbank) and desc2 or desc
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dName = (bag == reagentbankbag) and desc2 or desc
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for a, b in pairs(list) do
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if(a == id) then
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res[unitname] = res[unitname] or {
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@ -124,18 +138,20 @@ function modul.Get(id)
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end
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-- function events:BANKFRAME_OPENED()
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-- BankIsOpen = true
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-- scanAllBankBags()
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-- end
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-- function events:BANKFRAME_CLOSED()
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-- BankIsOpen = false
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-- end
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function events:BANKFRAME_OPENED()
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BankIsOpen = true
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scanAllBankBags()
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end
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function events:BANKFRAME_CLOSED()
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BankIsOpen = false
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end
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function events:PLAYERBANKBAGSLOTS_CHANGED(...)
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scanAllBankBags()
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end
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events.PLAYERBANKSLOTS_CHANGED = events.PLAYERBANKBAGSLOTS_CHANGED
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events.PLAYERREAGENTBANKSLOTS_CHANGED = events.PLAYERBANKBAGSLOTS_CHANGED
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if(BuyReagentBank) then
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events.PLAYERREAGENTBANKSLOTS_CHANGED = events.PLAYERBANKBAGSLOTS_CHANGED
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end
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events.ITEM_UNLOCKED = events.PLAYERBANKBAGSLOTS_CHANGED
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events.BAG_UPDATE_DELAYED = events.PLAYERBANKBAGSLOTS_CHANGED
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local function OnEvent(self, event, ...)
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@ -172,12 +188,11 @@ function modul:Delete(id, typ)
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end
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end
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local skip = {}
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local function MFOpen()
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BankIsOpen = true
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scanAllBankBags()
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end
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local function MFClose()
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BankIsOpen = false
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if(WOW_PROJECT_MAINLINE) then
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skip[WOW_PROJECT_MAINLINE] = {
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['BANKFRAME_OPENED'] = true,
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['BANKFRAME_CLOSED'] = true
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}
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end
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function modul:Enable()
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self['status'] = true
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@ -191,8 +206,10 @@ function modul:Enable()
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self['frame']:RegisterEvent(list[i])
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end
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self['frame']:SetScript("OnEvent", OnEvent)
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child:RegisterOpen(8, MFOpen)
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child:RegisterClose(8, MFClose)
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if(WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
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child:RegisterOpen(8, events.BANKFRAME_OPENED)
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child:RegisterClose(8, events.BANKFRAME_CLOSED)
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end
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end
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function modul:Disable()
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self['status'] = false
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|
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@ -126,6 +126,7 @@ function modul:Enable()
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for i = 1, #list do
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self['frame']:RegisterEvent(list[i])
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end
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self['frame']:SetScript("OnEvent", OnEvent)
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OnEvent(child, "PLAYER_EQUIPMENT_CHANGED")
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end
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function modul:Disable()
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@ -133,6 +134,7 @@ function modul:Disable()
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for event, func in pairs(events) do
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self['frame']:UnregisterEvent(event)
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end
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self['frame']:SetScript("OnEvent", nil)
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end
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local init = {
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Setup = function(self)
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@ -172,11 +172,6 @@ local skip = {
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['CURRENCY_DISPLAY_UPDATE'] = true
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}
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}
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if(WOW_PROJECT_BURNING_CRUSADE_CLASSIC) then
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skip[WOW_PROJECT_BURNING_CRUSADE_CLASSIC] = {
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['PLAYERREAGENTBANKSLOTS_CHANGED'] = true
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}
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end
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function modul:Enable()
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if(child:IsRetail()) then
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self.status = true
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|
@ -206,8 +201,9 @@ function modul:Disable()
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end
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end
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end
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child:IgnoreClassic(modulname)
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child:IgnoreBCC(modulname)
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if(not LE_EXPANSION_WRATH_OF_THE_LICH_KING or LE_EXPANSION_LEVEL_CURRENT<LE_EXPANSION_WRATH_OF_THE_LICH_KING or not _G['GetCurrencyListInfo']) then
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child:addIgnore(WOW_PROJECT_ID, modulname)
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end
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local init = {
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Setup = function(self)
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modul.db, modul.status = child:RegisterModul(modul, modulname)
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|
|
|
@ -130,12 +130,12 @@ function events:GUILDBANKBAGSLOTS_CHANGED()
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end
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end
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end
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-- function events:GUILDBANKFRAME_CLOSED()
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-- GuildBankIsOpen = false
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-- end
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-- function events:GUILDBANKFRAME_OPENED()
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-- GuildBankIsOpen = true
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-- end
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function events:GUILDBANKFRAME_CLOSED()
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GuildBankIsOpen = false
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end
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function events:GUILDBANKFRAME_OPENED()
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GuildBankIsOpen = true
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end
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local function OnEvent(self, event, ...)
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local guildID = child.getGID()
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if(guildID and type(events[event])=='function') then
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|
@ -183,6 +183,12 @@ end
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local function MFClose()
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GuildBankIsOpen = false
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end
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local skip = {
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[WOW_PROJECT_MAINLINE] = {
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['GUILDBANKFRAME_OPENED'] = true,
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['GUILDBANKFRAME_CLOSED'] = true
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}
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}
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function modul:Enable()
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self.status = true
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local list = {}
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|
@ -194,11 +200,15 @@ function modul:Enable()
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lgbc.RegisterCallback(self, "GuildBankComm_PageUpdate", "OnPageSync")
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end
|
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for i = 1, #list do
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self['frame']:RegisterEvent(list[i])
|
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if(not skip[WOW_PROJECT_ID] or not skip[WOW_PROJECT_ID][event]) then
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self['frame']:RegisterEvent(list[i])
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end
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end
|
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self['frame']:SetScript("OnEvent", OnEvent)
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child:RegisterOpen(10, MFOpen)
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child:RegisterClose(10, MFClose)
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if(WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
|
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child:RegisterOpen(10, MFOpen)
|
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child:RegisterClose(10, MFClose)
|
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end
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||||
end
|
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function modul:Disable()
|
||||
self.status = false
|
||||
|
@ -211,6 +221,9 @@ function modul:Disable()
|
|||
end
|
||||
end
|
||||
end
|
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if(LE_EXPANSION_LEVEL_CURRENT<LE_EXPANSION_BURNING_CRUSADE or not GetGuildBankItemInfo) then
|
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child:addIgnore(WOW_PROJECT_ID, modulname)
|
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end
|
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local init = {
|
||||
Setup = function(self)
|
||||
db = child['db']
|
||||
|
|
|
@ -10,34 +10,16 @@ local modul = {
|
|||
local desc = format('%sCount', modulname)
|
||||
local mailOpen = false
|
||||
local db
|
||||
--[[CLOSE_INBOX_ITEM: mailIndex
|
||||
MAIL_CLOSED
|
||||
MAIL_FAILED: itemID
|
||||
MAIL_INBOX_UPDATE
|
||||
MAIL_LOCK_SEND_ITEMS: attachSlot, itemLink
|
||||
MAIL_SEND_INFO_UPDATE
|
||||
MAIL_SEND_SUCCESS
|
||||
MAIL_SHOW
|
||||
MAIL_SUCCESS: itemID
|
||||
MAIL_UNLOCK_SEND_ITEMS
|
||||
SEND_MAIL_COD_CHANGED
|
||||
SEND_MAIL_MONEY_CHANGED
|
||||
UPDATE_PENDING_MAIL
|
||||
]]
|
||||
local function scan()
|
||||
if(not mailOpen) then return end
|
||||
local numItems, totalItems = GetInboxNumItems()
|
||||
-- print("Found",numItems, totalItems)
|
||||
local playerID = child.getPID()
|
||||
local db = modul['db'][playerID]
|
||||
db[1] = {}
|
||||
for index = 1, numItems do
|
||||
local packageIcon, stationeryIcon, sender, subject, money, CODAmount, daysLeft, hasItem, wasRead, wasReturned,
|
||||
textCreated, canReply, isGM = GetInboxHeaderInfo(index)
|
||||
-- print("Index", index, hasItem)
|
||||
if(hasItem) then
|
||||
|
||||
-- print("Mail has item", index)
|
||||
for itemIndex = 1, ATTACHMENTS_MAX_RECEIVE do
|
||||
local name, itemID, texture, count, quality, canUse = GetInboxItem(index, itemIndex)
|
||||
if(name) then
|
||||
|
@ -51,48 +33,19 @@ local function scan()
|
|||
end
|
||||
end
|
||||
function events:MAIL_INBOX_UPDATE()
|
||||
-- print("MIU")
|
||||
scan()
|
||||
end
|
||||
function events:MAIL_FAILED()
|
||||
-- print('failed')
|
||||
function events:MAIL_SHOW()
|
||||
mailOpen = true
|
||||
end
|
||||
-- function events:MAIL_CLOSED()
|
||||
-- -- print('closed')
|
||||
-- mailOpen = false
|
||||
-- end
|
||||
function events:MAIL_SEND_SUCCESS()
|
||||
-- print("mail_send_success")
|
||||
function events:MAIL_CLOSED()
|
||||
mailOpen = false
|
||||
end
|
||||
function events:MAIL_SUCCESS(event, itemID) --fires along with MAIL_SEND_SUCCESS, itemID always nil, fires when deleting mail
|
||||
scan()
|
||||
end
|
||||
function events:MAIL_SEND_INFO_UPDATE() -- item changed
|
||||
-- print("update")
|
||||
for index = 1, ATTACHMENTS_MAX_SEND do
|
||||
local name, itemID, texture, count, quality = GetSendMailItem(index)
|
||||
if name then
|
||||
-- print("You are sending", name, "x", count)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
--[[function events:SEND_MAIL_COD_CHANGED() -- price added
|
||||
print("cod changed")
|
||||
end]]
|
||||
function events:MAIL_LOCK_SEND_ITEMS(event, attachSlot, itemLink)
|
||||
-- print(event, attachSlot, itemLink)
|
||||
end
|
||||
function events:UPDATE_PENDING_MAIL()
|
||||
-- print("Update pending mail")
|
||||
end
|
||||
-- function events:MAIL_SHOW()
|
||||
-- -- print("Mail show")
|
||||
-- mailOpen = true
|
||||
-- end
|
||||
local function OnEvent(self, event, ...)
|
||||
local playerID = child.getPID()
|
||||
-- print(modulname, event, ...)
|
||||
if(playerID and type(events[event])=='function') then
|
||||
modul['db'] = child:GetNamespace(modul.name)
|
||||
modul['db'][playerID] = modul['db'][playerID] or {}
|
||||
|
@ -149,6 +102,12 @@ end
|
|||
local function MFClose()
|
||||
mailOpen = false
|
||||
end
|
||||
local skip = {
|
||||
[WOW_PROJECT_MAINLINE] = {
|
||||
['MAIL_SHOW'] = true,
|
||||
['MAIL_CLOSED'] = true
|
||||
}
|
||||
}
|
||||
function modul:Enable()
|
||||
self['status'] = true
|
||||
local list = {}
|
||||
|
@ -156,11 +115,15 @@ function modul:Enable()
|
|||
list[#list+1] = event
|
||||
end
|
||||
for i = 1, #list do
|
||||
self['frame']:RegisterEvent(list[i])
|
||||
if(not skip[WOW_PROJECT_ID] or not skip[WOW_PROJECT_ID][event]) then
|
||||
self['frame']:RegisterEvent(list[i])
|
||||
end
|
||||
end
|
||||
self['frame']:SetScript("OnEvent", OnEvent)
|
||||
child:RegisterOpen(17, MFOpen)
|
||||
child:RegisterClose(17, MFClose)
|
||||
if(WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
|
||||
child:RegisterOpen(17, MFOpen)
|
||||
child:RegisterClose(17, MFClose)
|
||||
end
|
||||
end
|
||||
function modul:Disable()
|
||||
self['status'] = false
|
||||
|
|
|
@ -79,13 +79,13 @@ function modul.Output(input, sum, b)
|
|||
end
|
||||
return input, sum
|
||||
end
|
||||
-- function events:VOID_STORAGE_CLOSE()
|
||||
-- voidOpen = false
|
||||
-- end
|
||||
-- function events:VOID_STORAGE_OPEN()
|
||||
-- voidOpen = true
|
||||
-- scanVoid()
|
||||
-- end
|
||||
function events:VOID_STORAGE_CLOSE()
|
||||
voidOpen = false
|
||||
end
|
||||
function events:VOID_STORAGE_OPEN()
|
||||
voidOpen = true
|
||||
scanVoid()
|
||||
end
|
||||
events.VOID_STORAGE_CONTENTS_UPDATE = scanVoid
|
||||
events.VOID_STORAGE_DEPOSIT_UPDATE = scanVoid
|
||||
events.ITEM_UNLOCKED = scanVoid
|
||||
|
@ -111,6 +111,19 @@ end
|
|||
local function MFClose()
|
||||
voidOpen = false
|
||||
end
|
||||
local skip = {}
|
||||
if(WOW_PROJECT_MAINLINE) then
|
||||
skip[WOW_PROJECT_MAINLINE] = {
|
||||
['VOID_STORAGE_CLOSE'] = true,
|
||||
['VOID_STORAGE_OPEN'] = true
|
||||
}
|
||||
end
|
||||
if(WOW_PROJECT_WRATH_CLASSIC) then
|
||||
skip[WOW_PROJECT_WRATH_CLASSIC] = {
|
||||
['VOID_STORAGE_CLOSE'] = true,
|
||||
['VOID_STORAGE_OPEN'] = true
|
||||
}
|
||||
end
|
||||
function modul:Enable()
|
||||
self['status'] = true
|
||||
local list = {}
|
||||
|
@ -118,11 +131,15 @@ function modul:Enable()
|
|||
list[#list+1] = event
|
||||
end
|
||||
for i = 1, #list do
|
||||
self['frame']:RegisterEvent(list[i])
|
||||
if(not skip[WOW_PROJECT_ID] or not skip[WOW_PROJECT_ID][list[i]]) then
|
||||
self['frame']:RegisterEvent(list[i])
|
||||
end
|
||||
end
|
||||
self['frame']:SetScript("OnEvent", OnEvent)
|
||||
child:RegisterOpen(26, MFOpen)
|
||||
child:RegisterClose(26, MFClose)
|
||||
if(WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
|
||||
child:RegisterOpen(26, MFOpen)
|
||||
child:RegisterClose(26, MFClose)
|
||||
end
|
||||
end
|
||||
function modul:Disable()
|
||||
self['status'] = false
|
||||
|
@ -130,8 +147,9 @@ function modul:Disable()
|
|||
self['frame']:UnregisterEvent(event)
|
||||
end
|
||||
end
|
||||
child:IgnoreClassic(modulname)
|
||||
child:IgnoreBCC(modulname)
|
||||
if(not LE_EXPANSION_CATACLYSM or LE_EXPANSION_LEVEL_CURRENT<LE_EXPANSION_CATACLYSM or not _G['GetVoidItemInfo']) then
|
||||
child:addIgnore(WOW_PROJECT_ID, modulname)
|
||||
end
|
||||
local init = {
|
||||
Setup = function(self)
|
||||
db = child['db']
|
||||
|
|
15
moduls.lua
15
moduls.lua
|
@ -7,9 +7,6 @@ local db
|
|||
local skip = {
|
||||
[WOW_PROJECT_CLASSIC] = {}
|
||||
}
|
||||
if(WOW_PROJECT_BURNING_CRUSADE_CLASSIC) then
|
||||
skip[WOW_PROJECT_BURNING_CRUSADE_CLASSIC] = {}
|
||||
end
|
||||
function child:GetModul(modName)
|
||||
for k,modul in pairs(moduls) do
|
||||
if(modul.name==modName) then
|
||||
|
@ -17,12 +14,12 @@ function child:GetModul(modName)
|
|||
end
|
||||
end
|
||||
end
|
||||
function child:IgnoreClassic(ign)
|
||||
skip[WOW_PROJECT_CLASSIC][ign] = true
|
||||
end
|
||||
function child:IgnoreBCC(ign)
|
||||
if(WOW_PROJECT_BURNING_CRUSADE_CLASSIC) then
|
||||
skip[WOW_PROJECT_BURNING_CRUSADE_CLASSIC][ign] = true
|
||||
function child:addIgnore(pid, ign)
|
||||
if(pid) then
|
||||
if(ign) then
|
||||
skip[pid] = skip[pid] or {}
|
||||
skip[pid][ign] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
function child:RegisterModul(modul, namespace)
|
||||
|
|
50
tooltip.lua
50
tooltip.lua
|
@ -75,36 +75,36 @@ local function GameTooltip_OnTooltipSetItem(tooltip)
|
|||
tooltip:Show()
|
||||
end
|
||||
local function GameTooltip_OnTooltipSetItem2(tooltip, tooltipData)
|
||||
-- local tooltipData = tooltip:GetTooltipData()
|
||||
if(tooltipData and tooltipData.id and tooltipData.type == 0) then -- type -> 0 = item, 1 = spell
|
||||
curItem = tooltipData.id
|
||||
tooltip.zzInfo = true
|
||||
child:setTT(curItem,tooltip)
|
||||
tooltip:AddLine()
|
||||
for name,b in pairs(child:Search(curItem)) do
|
||||
local dname, drealm = strsplit(" - ",name)
|
||||
local input,sum = child:output(b)
|
||||
if(sum>0) then
|
||||
tooltip:AddLine(format(L['tooltip_main_string'],child:getIcon(curItem),dname,sum,child:colorize(table.concat(input,', '),"ffffff")))
|
||||
end
|
||||
input = nil
|
||||
-- local tooltipData = tooltip:GetTooltipData()
|
||||
if(tooltipData and tooltipData.id and tooltipData.type == 0) then -- type -> 0 = item, 1 = spell
|
||||
curItem = tooltipData.id
|
||||
tooltip.zzInfo = true
|
||||
child:setTT(curItem,tooltip)
|
||||
tooltip:AddLine()
|
||||
for name,b in pairs(child:Search(curItem)) do
|
||||
local dname, drealm = strsplit(" - ",name)
|
||||
local input,sum = child:output(b)
|
||||
if(sum>0) then
|
||||
tooltip:AddLine(format(L['tooltip_main_string'],child:getIcon(curItem),dname,sum,child:colorize(table.concat(input,', '),"ffffff")))
|
||||
end
|
||||
child:specialoutput(tooltip, curItem)
|
||||
if(db['showID']) then
|
||||
tooltip:AddLine(format(L['tooltip_id_string'],curItem))
|
||||
end
|
||||
GameTooltip_CalculatePadding(tooltip)
|
||||
-- tooltip:Show()
|
||||
elseif(tooltipData) then
|
||||
|
||||
input = nil
|
||||
end
|
||||
child:specialoutput(tooltip, curItem)
|
||||
if(db['showID']) then
|
||||
tooltip:AddLine(format(L['tooltip_id_string'],curItem))
|
||||
end
|
||||
GameTooltip_CalculatePadding(tooltip)
|
||||
-- tooltip:Show()
|
||||
elseif(tooltipData) then
|
||||
|
||||
end
|
||||
if(GameTooltip.OnTooltipSetItem) then
|
||||
child.GameTooltip_OnTooltipSetItem = GameTooltip_OnTooltipSetItem
|
||||
GameTooltip:HookScript("OnTooltipSetItem", GameTooltip_OnTooltipSetItem)
|
||||
else
|
||||
end
|
||||
if(TooltipDataProcessor) then
|
||||
child.GameTooltip_OnTooltipSetItem = GameTooltip_OnTooltipSetItem2
|
||||
TooltipDataProcessor.AddTooltipPostCall(Enum.TooltipDataType.Item, GameTooltip_OnTooltipSetItem2)
|
||||
else
|
||||
child.GameTooltip_OnTooltipSetItem = GameTooltip_OnTooltipSetItem
|
||||
GameTooltip:HookScript("OnTooltipSetItem", GameTooltip_OnTooltipSetItem)
|
||||
end
|
||||
function events:TRADE_SKILL_LIST_UPDATE(event)
|
||||
child:updateTT()
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
## Interface: 100002
|
||||
## Interface: 100005
|
||||
## Title: itemsdb
|
||||
## X-Curse-Project-ID: 290291
|
||||
## X-WoWI-ID: 24579
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
## Interface: 11403
|
||||
## Title: itemsdb
|
||||
## X-Curse-Project-ID: 290291
|
||||
## X-WoWI-ID: 24579
|
||||
## X-Repository: https://git.grml.de/rilgamon/zz_itemsdb.git
|
||||
## OptionalDeps: zzLib, Ace3, BrokerPack
|
||||
## SavedVariables: zz_itemsdbDB
|
||||
Libs\embeds.xml
|
||||
pack.xml
|
|
@ -0,0 +1,9 @@
|
|||
## Interface: 30401
|
||||
## Title: itemsdb
|
||||
## X-Curse-Project-ID: 290291
|
||||
## X-WoWI-ID: 24579
|
||||
## X-Repository: https://git.grml.de/rilgamon/zz_itemsdb.git
|
||||
## OptionalDeps: zzLib, Ace3, BrokerPack
|
||||
## SavedVariables: zz_itemsdbDB
|
||||
Libs\embeds.xml
|
||||
pack.xml
|
Loading…
Reference in New Issue