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core.lua
2
core.lua
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@ -100,7 +100,7 @@ local function OnEvent(lib, self, event, ...)
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end
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end
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end
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end
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function child.events:PLAYER_ENTERING_WORLD(event)
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function child.events:PLAYER_ENTERING_WORLD(event)
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child:UnregisterEvent('PLAYER_ENTERING_WORLD')
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child:UnregisterEvent(event)
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local list = {}
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local list = {}
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for event,func in pairs(events) do
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for event,func in pairs(events) do
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if(child:IsClassic() or (not child:IsClassic() and not skipRetail[event])) then
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if(child:IsClassic() or (not child:IsClassic() and not skipRetail[event])) then
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